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Gamification Nation wins award for Excellence in Gamification Design

London-based Gamification Nation has won the award for Excellence in No-Tech Gamification Design at GamiCon 2018. It won the award for its design of a cybersecurity board game for an insurance client.   “We enjoyed working with our client to design this collaborative board game, which was aimed at helping insurance agents understand the effects [...]

Pulse Report reveals executive priorities in 2018 and beyond

Financial Times | IE Business School Corporate Learning Alliance, one of the world's leading providers of customised executive education programmes for large enterprises, has unveiled the 2018 findings of its Pulse Report. An international study of more than 1000 executives, it assesses current business priorities and the role of leadership development and executive education in [...]

By | September 12th, 2018|Categories: Business, Learning|Tags: , , , , , , , |0 Comments

War on cyber-attacks and digital disruption are high business priorities over next three years

Changing business priorities will see a greater emphasis on cybersecurity and digitalisation of processes over the next three years, according to almost 1000 senior executives in a survey by Financial Times | IE Business School Corporate Learning Alliance (www.ftiecla.com) . The findings come from this year’s Corporate Learning Pulse, a major leadership study conducted among [...]